National Institute for Urban School Improvement
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Field Trips

  • CurioCity, Developing an "Active Learning" Game
    Describes a case study that takes readers through a human-centered design process used in developing an "Active Learning" tool, CurioCity, a game for students in grades 7-10. Attempts to better understand multiculturalism and to bridge formal in-school learning with informal field trip learning.
  • Discovering Diversity
    Introduces a preservice teacher field trip to the rain forests and coastal areas. This experience develops an awareness for different cultures among preservice teachers by experiencing biological and cultural diversity in Costa Rica.
  • It's about People: A Successful School/University Partnership
    Utah State University and a rural elementary school attended by Navajos cooperated on a science education program for grades 4-6. The program used take-home science kits; field trips; parental input; and Navajo staff, language, and culture to make the program culturally relevant.